//
//  GameSurface.h
//  JoyPad
//
//  Created by Leone Keijzer on 07/09/2011.
//  Copyright (c) 2011 Cameraland. All rights reserved.
//

#import <UIKit/UIKit.h>

@interface GameSurface : UIView {
    CGPoint shipLocation;
    double  shipDirection;
}

- (void)moveShip:(float)distance angle:(float)angle;

@end
